Posts Tagged cyber feminism

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Play it again, Max: A review of “Life is Strange”

If Fullbright Company’s award-winning 2013 video game Gone Home has inspired a trend, I certainly shan’t complain. With the release of the first chapter of Dontnod Entertainment’s Life is Strange this past week, all doubt about Gone Home’s cultural impact should be dispelled by this most sincere form of ludic flattery.

If Fullbright Company’s award-winning 2013 video game Gone Home has inspired a trend, I certainly shan’t complain. With the release of the first chapter of Dontnod Entertainment’s Life is Strange this past week, all doubt ...